# Responsive Design and Accessibility ## Principle Mobile should be as capable as reasonably possible, but it does not need to visually imitate desktop. Responsive design should transform workflows when necessary rather than simply shrinking them. ## Breakpoint strategy Use content-driven breakpoints based on when layouts stop working effectively. Do not design around a single desktop resolution. Test at minimum: - small mobile, - large mobile, - tablet portrait, - tablet landscape, - laptop, - desktop, - wide desktop. ## Mobile navigation Desktop sidebar should transform into a mobile-specific navigation pattern. Likely options: - bottom navigation for major destinations, - a secondary menu for less frequent destinations, - contextual top bar actions. Final decision should be validated against the number of important destinations. ## Jobs Desktop: - table by default, - board available. Mobile: - cards or structured list, - essential job information visible immediately, - filters in a mobile sheet/drawer, - board may remain available if usable, but should not be forced if it becomes cumbersome. ## Job detail Use stacked mobile sections with a sticky or easy-to-access action area. Avoid tiny multi-column layouts. ## Dashboard Desktop: - resizable/reorderable grid. Mobile: - single-column widget feed, - reorder/hide still supported where practical, - resize controls may be omitted if they do not make sense. ## CV builder Desktop can use editor + live preview side by side. Mobile should use an alternate workflow, for example: - Edit mode - Preview mode Do not force a two-pane desktop editor onto a phone. ## Forms - clear labels, - adequate touch targets, - errors close to fields, - preserve entered data on validation failure, - avoid unnecessary modal nesting, - support browser autofill where appropriate. ## Keyboard accessibility Desktop users should be able to: - navigate controls with keyboard, - operate menus/dialogs, - use command palette, - dismiss dialogs with Escape where appropriate, - understand visible focus state. ## Screen readers Use semantic HTML and correct ARIA only where needed. Do not use ARIA as a substitute for semantic structure. ## Contrast Light and dark modes must meet appropriate contrast requirements for: - text, - icons, - buttons, - status indicators, - focus states, - disabled states. ## Colour independence Status must not rely on colour alone. Use text/icon/shape cues as well. ## Motion Respect reduced-motion settings. Essential state changes should remain understandable without animation. ## Localisation Test both English and Norwegian throughout the responsive UI. Norwegian text may be longer than English in some areas; layouts must tolerate this. Avoid hard-coded control widths that only fit English labels. ## Content stress testing Test with: - very long company names, - long job titles, - long Norwegian labels, - missing data, - large numbers of jobs, - zero jobs, - many status values, - long CV content, - multiple-page CVs.